![]() The Season of Heritage’s narrative focuses on a historic site Professor Willow has discovered. With the Season of Heritage and future Seasons, we’d like to continue experimenting and expanding upon storytelling across different forms of media in order to elevate the concept of Seasons and provide another means for our Trainers to engage with Pokémon GO. By using a common narrative thread in the game and our marketing, we could connect some of the in-game events occurring during the Season. The arrival of Hoopa during the Season of Mischief presented an exciting opportunity for us to bring further meaning and definition to the Season. I truly hope this helps raise your own hype bar to go out and enjoy the game we all know and love safely. This is only the beginning as we strive to make Seasons in Pokémon GO as refreshing as they are in real life! It’s been a blast seeing our Trainers notice some of the clues I left to hint at what we have in store for you all. We used the flat art style, paper texture, and script writing to enforce the aesthetic we were going for. The Johto region is known for its ruins and storied history, so it was the perfect location to represent. With this theme in mind, I wanted to bring a feeling of history to the logo while also hammering home the connection to Johto. It’s also meant to have ties to the Johto region, as it leads right into Pokémon GO Tour: Johto. The Season of Heritage is meant to be a celebration of our past, inviting us to look back and be reminded of where we came from. New in-game items, new gameplay features, and even new logos or trailers! These really move my hype bar to another level, and that realization left me sitting at my desk asking, “What can we on the design team bring to our own Seasons?” So, to get the ball rolling, I’m very excited to have had the chance to design the very first Pokémon GO Seasonal logo! Seasons in games have brought that same feeling to the video game worlds I love. Just as one overstays its welcome, a new one appears around the corner, bringing with it a change of pace, a new wardrobe, or some new visuals to gawk at. I’ve always loved seeing the world change through the seasons, from poolside days to sweater weather. As we continue to refine the Season model, I want to build ways for our Trainers to find meaningful challenges in whatever way they choose to play Pokémon GO. Our goal for the Season of Heritage is to create an experience that celebrates parts of the Pokémon world that many Trainers may look back on fondly, while also introducing new Trainers to these celebrated locales. However, we did learn a lot along the way, and we’re working hard to make the next Season-long Special Research story better! In the meantime, though, we’re trying a different approach with the Season of Heritage that focuses more on rotating monthly Timed Research tasks and bonuses throughout the Season. We felt this was a great way to communicate the Season’s Hoopa-focused narrative and also provide our Trainers with fun and exciting ways to play throughout the Season. ![]() ![]() This Season will take Trainers through events that draw inspiration from several iconic locations in the world of Pokémon, to really dig into the concept of “heritage.” For example, our first major event of the Season was inspired by Dragonspiral Tower-the oldest tower in the Unova region seen in Pokémon Black Version and Pokémon White Version! As we progress through the Season of Heritage, I look forward to seeing our Trainers traverse through events inspired by iconic mountains and other electrifying locations found in the world of Pokémon!ĭuring the Season of Mischief, we also tried out a Season-long Special Research story for the first time. We found building from a central theme to be a really fruitful approach, so that’s something we want to continue to do in the Season of Heritage and beyond. When looking at our most recent Season, the Season of Mischief, we landed on a theme that meshed well with both the time of year and Hoopa’s introduction to Pokémon GO. Reflecting on the Season of Mischief and building the Season of Heritage Seasons give us a framework that lets us highlight different Pokémon and keep each Season feeling fresh, while also allowing us to try new things and adjust them as we learn what our Trainers like and what makes for an enjoyable Season. The thing I enjoy most about designing Seasons is taking the best parts of each Season and optimizing them even more for the future, while also adding fresh new elements to make each Season feel distinct from the last.
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